Come and see my panel at SXSW. We will explore how game developer Creative Assembly translated the cinematic world of Ridley Scott’s ALIEN (1979) into the immersive world of ALIEN: ISOLATION (2014). We will focus on the production design, sound design and the aesthetics of world building in both the film and the video game.
http://schedule.sxsw.com/2015/events/event_FP43871